Hacker News

Subscribe to Hacker News feed
Hacker News RSS
Updated: 22 min 56 sec ago

Free Quick Fix Design Tools

Sat, 05/23/2026 - 3:58pm

Article URL: https://quickfix.tools/design/

Comments URL: https://news.ycombinator.com/item?id=48250884

Points: 1

# Comments: 1

Categories: Hacker News

Ask HN: Why disparage AI while attributing ideas to AI when written with it?

Sat, 05/23/2026 - 3:58pm

This is something that I see done all the time on social media.

If you write up an idea you had with AI, people will say that the idea came from AI. And yet these same people will also disparage AIs abilities.

This seems contradictory to me.

Comments URL: https://news.ycombinator.com/item?id=48250878

Points: 1

# Comments: 2

Categories: Hacker News

Show HN: nsS3ui – A non sucking GUI for S3

Sat, 05/23/2026 - 3:56pm

Almost all free s3 gui suck they lack certain important features that i was looking in a S3 gui... for example presigned urls generation with custom expire time, rename folders etc. So i decided to build one.

Comments URL: https://news.ycombinator.com/item?id=48250864

Points: 1

# Comments: 2

Categories: Hacker News

Python 1.0.0 is out (1994)

Sat, 05/23/2026 - 3:54pm
Categories: Hacker News

Show HN: Vibe-coded Steam, but in the browser

Sat, 05/23/2026 - 3:54pm

Hi HN! Lifelong avid gamer here, hugely passionate about WASM and WebGPU. I firmly believe that these technologies will enable console and PC quality titles to be accessible through a browser, and with this, we'll need a new discoverability layer.

Looking online, platforms like CrazyGames and Poki cater to a casual/hypercasual demographic, and I couldn't find anything out there that was for me, a core gamer that typically uses Steam and consoles. So I vibe coded my own! It features WASM ports of classic games, as well as some indie Unity titles. The goal is to host mainly WebGPU titles moving forward, and to serve as a way for smaller developers to get discovered outside of crowded channels like Steam.

Here's a few features from the platform I wanted to highlight:

• Controller support • A console-like UI/UX • Community forums (much work to do here) • Basic achievements • Store pages, modeled after Steam • Social features • Asset chunking to enable faster load times

I'd love to get feedback on the portal, to make it even better. Thanks!

Comments URL: https://news.ycombinator.com/item?id=48250843

Points: 5

# Comments: 0

Categories: Hacker News

GitHub Copilot App

Sat, 05/23/2026 - 3:52pm

Article URL: https://github.com/github/app

Comments URL: https://news.ycombinator.com/item?id=48250825

Points: 1

# Comments: 1

Categories: Hacker News

Reid (Hoffman) AI (2025)

Sat, 05/23/2026 - 3:51pm
Categories: Hacker News

Using games/cards to learn new skills

Sat, 05/23/2026 - 3:50pm

I wear two hats: - I am making my living being a programmer - as a hobby I rock climb quite a lot (including ice climbing)

Story 1

When I started going into avalanche terrain, I quickly realized that I need to get some professional training before something happens. I went to a 2 day course. The lecture for 8 hours in a classroom, even though was done by a really good professional, was hard to understand. Especially when the lecturer introduced something called 'professional method of assesing avalanche risk'. Nobody understood. But at the evening, we went to the bar, ordered a few beers and the lecturer pulled out something called 'Snow Safety Cards' (https://www.snowsafety.nl/wp-content/uploads/2015/11/Snow-Safety-Cards-Additional-Cards-v7.3-EN.pdf). And even though we were getting more drunk with each beer, we started to understand that method.

Story 2

I joined a new IT project. One of the veterans in our team convinced the founder that it would be great to integrate the team that just grew x3 and meet at a company 'Christmas Party'. We had an official dinner, and then we went to the pub. I pulled out these cards after one round (or two): https://punkx.org/unix-pipe-game/ext-0.1/. We started playing. To my surprise, none of the 15+ programmers knew what is a unix pipeline! Even the veteran. But people started learning it on the go. I don't have to tell you that I wasn't the one winning the game (probably because it is not balanced and it wasn't created with that in mind - mostly to teach kids). It was so interesting to see that it was the same story as with avalanche cards. People had no idea what the subject is, they learned easily on the go even with their frontal cortex numbed.

Even though these happened a few years back, I still keep thinking. What is the phenomenon of games that help you go into a pretty abstract/technical field, even when you are in the no-teaching mode? It kind of makes me think that the scientists that study dolphins say that they play 50% of the time, opposed to humans. I wonder if anyone tried to make a dolphin drunk and study how well they acquire knowledge whilst playing.

Comments URL: https://news.ycombinator.com/item?id=48250814

Points: 1

# Comments: 0

Categories: Hacker News

CLI Printing Press

Sat, 05/23/2026 - 3:48pm

Article URL: https://printingpress.dev/

Comments URL: https://news.ycombinator.com/item?id=48250787

Points: 1

# Comments: 0

Categories: Hacker News

Data Fundamentals Primer for Learning LLM

Sat, 05/23/2026 - 3:42pm

Article URL: https://algo-rhythm.dev/en/data/

Comments URL: https://news.ycombinator.com/item?id=48250722

Points: 8

# Comments: 1

Categories: Hacker News

When Steve Jobs Grew Up

Sat, 05/23/2026 - 3:39pm
Categories: Hacker News

Pages