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Show HN: I made an AI Platform that gamifies applying to jobs

Hacker News - Sat, 04/05/2025 - 2:39pm

Hi there! I've created ApplyNinja, a platform that uses AI to help jobseekers apply to jobs faster and better.

What differentiates ApplyNinja from the other "auto-apply" platforms is the trained AI model behind it. It learns from your resume and the jobs you apply to, and it provides better and better results.

Currently, it serves as a helper for the entire application process: - Track & Monitor job applications - Generates Resume suggestions and highlights the parts that are not so good - Auto-fixes and generates a new resume based on the suggestions - Creates Cover Letters based on your resume and the job description - Generates Company Insights, scraping user reviews from Glassdoor, Indeed etc. - Generates Salary Insights so jobseekers have a negotiation leverage - Generates Technical Interview Questions based on the Job Description

On top of all of this, it provides a gamified experience, because consistency is the key in applying to jobs.

Me and my friends are using it daily and manage to land approximately 5-10 interviews/month as Software Engineers.

I would really love any kind of feedback. Thank you very much!

Comments URL: https://news.ycombinator.com/item?id=43595661

Points: 1

# Comments: 0

Categories: Hacker News

A Hash160 Collision

Hacker News - Sat, 04/05/2025 - 2:39pm
Categories: Hacker News

Tenstorrent: An Open Future

Hacker News - Sat, 04/05/2025 - 2:39pm

Article URL: https://openfuture.tenstorrent.com/

Comments URL: https://news.ycombinator.com/item?id=43595653

Points: 2

# Comments: 0

Categories: Hacker News

Show HN: Convert a sprite sheet into a GIF with one click (open source)

Hacker News - Sat, 04/05/2025 - 2:35pm

I built a free web tool that turns sprite sheets (often used for video game character animations) into GIFs.

Upload your spritesheet image, and then use the controls to set row / column count, frame duration, and image offset margins.

The tool then converts your sprite sheet into a GIF file.

Completely free and open source (MIT license).

Github repo: https://github.com/collidingScopes/spritesheet-to-gif

Any suggestions or feedback would be much appreciated!

Comments URL: https://news.ycombinator.com/item?id=43595606

Points: 2

# Comments: 1

Categories: Hacker News

Llama4

Hacker News - Sat, 04/05/2025 - 2:33pm

Article URL: https://www.llama.com/llama4/

Comments URL: https://news.ycombinator.com/item?id=43595585

Points: 69

# Comments: 14

Categories: Hacker News

Cocktail Menu Collection

Hacker News - Sat, 04/05/2025 - 2:24pm
Categories: Hacker News

Show HN: Experience iPhone's "Blob Keyboard" prototype from 2005

Hacker News - Sat, 04/05/2025 - 2:20pm

Hi HN,

I teach tech design history, and one of the key stories I cover is the development of the original iPhone keyboard by Ken Kocienda. Reading about it in his book "Creative Selection" is great, but I wanted my students (and now you!) to actually feel this step in the process.

So, I built a web simulator of the "Blob Keyboard", Kocienda's very first attempt at a touchscreen keyboard that actually works, from September 2005:

Try the Blob Keyboard: https://juliendorra.github.io/blob-keyboard-simulator/blob-k...

- Tap for the middle letter - Swipe left or right for the side letters

More on the github repo: https://github.com/juliendorra/blob-keyboard-simulator

The Blob Keyboard prototype emerged during a UX crisis for iPhone team (their software keyboard just didn't work at all, fingers being too big, and the Newton failure loomed over them), highlighting how innovation is rarely a straight path. It was developed on a tethered touchscreen display codenamed "Wallaby".

To make this simulator as authentic as possible, I referenced images from Kocienda's book and even got direct feedback and guidance from Ken Kocienda himself on Bluesky ([link to conversation snippet if desired, or just mention it]).

What to expect (or… what not to expect):

This is a reconstruction of a very early prototype with limitations reflecting that specific moment. The goal was to test first if typing with accuracy was even possible, as all the rest was moot if it failed!

It's NOT QWERTY: They were still hoping to get us out of QWERTY, but then familiarity won. No Backspace: You can't delete. No Cursor Movement: The text field is just a simple display. No Caps or Numbers: Only lowercase letters. No Smooth Animations: Keys just "pop" instantly when pressed. Kocienda noted that your eye fills in the gaps, giving a sense of movement. Best Experience:

While it works with a mouse/trackpad on desktop, it's designed for touchscreens to better replicate the original Wallaby hardware interaction. Use it on your phone!

This project aims to provide a tangible glimpse into a turning point moment in iPhone development and the iterative nature of design. It's like stepping back in time and trying out that early demo on Kocienda's desk.

I would love to hear your reactions and thoughts on experiencing this piece of UI history! What other significant prototype do you wish you could experience?

Comments URL: https://news.ycombinator.com/item?id=43595442

Points: 2

# Comments: 0

Categories: Hacker News

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