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There Was a Time before Mathematica (2013)
Article URL: https://writings.stephenwolfram.com/2013/06/there-was-a-time-before-mathematica/
Comments URL: https://news.ycombinator.com/item?id=47282402
Points: 2
# Comments: 1
MWC Is Where Cutting-Edge Phones Shine. Too Bad You'll Probably Never Buy Them
Russian Ransomware Administrator Pleads Guilty to Wire Fraud Conspiracy
Article URL: https://www.justice.gov/usao-md/pr/russian-ransomware-administrator-pleads-guilty-wire-fraud-conspiracy
Comments URL: https://news.ycombinator.com/item?id=47282393
Points: 1
# Comments: 0
Show HN: Rust-First L3 Limit Order Book Backtesting Engine with Python Bindings
Hi HN,
I’ve been building a Rust-first backtesting engine for limit order book strategies and just open sourced the core engine.
Repo: https://github.com/chasemetoyer/Backtesting-Engine
The goal was to build something closer to how exchanges actually behave than typical OHLC-based backtesting frameworks.
Key features:
• L3 limit order book replay • deterministic event-driven matching engine • FIFO queue position modeling • Python strategy bindings for research workflows • parquet ingestion for high-volume datasets • replay trace tools for debugging strategy behavior
The core engine is written in Rust and exposed to Python via maturin. The idea is to combine Rust performance with Python-based research workflows.
Typical workflow:
1) Convert raw exchange data (ex: CoinAPI LIMITBOOK files) into canonical engine parquet 2) Run deterministic replay through the Rust engine 3) Execute strategies through Python bindings 4) analyze fills, equity curves, and risk metrics
The repo currently includes several example microstructure strategies such as:
• queue imbalance scalper • flow microprice scalper • cumulative flow momentum
I built this mainly to experiment with order book strategies where queue position and microstructure actually matter.
Would love feedback from people working on:
• market microstructure research • HFT simulation • Rust systems engineering • trading infrastructure
Especially interested in ideas for improving:
• event replay throughput • strategy interface design • multi-asset simulation
Thanks!
Comments URL: https://news.ycombinator.com/item?id=47282392
Points: 1
# Comments: 0
Show HN: Ovumcy – self-hosted menstrual cycle tracker
Article URL: https://github.com/terraincognita07/ovumcy
Comments URL: https://news.ycombinator.com/item?id=47282389
Points: 1
# Comments: 0
Show HN: Sheila, an AI agent that replaced our accounting flow
Article URL: https://soapbox.pub/blog/announcing-sheila/
Comments URL: https://news.ycombinator.com/item?id=47282326
Points: 4
# Comments: 2
Qualcomm CEO: 'Resistance Is Futile' as 6G Mobile Revolution Approaches
Article URL: https://fortune.com/2026/03/03/qualcomm-ceo-resistance-is-futile-6g-mobile-revolution-approaches/
Comments URL: https://news.ycombinator.com/item?id=47282323
Points: 2
# Comments: 1
Show HN: NeoNetrek – modernizing the internet's first team game (1988)
Netrek is a multiplayer space battle game from 1988–89, widely considered the first Internet team game. It predates commercial online gaming by years, ran passionate leagues for decades, and is still technically alive — but getting a server up has always required real effort, and there’s been no easy way to just play it in a browser. NeoNetrek is my attempt to change that: Server: Based on the original vanilla Netrek C server, modernized with simpler configuration and containerized for one-command cloud deployment. There are ready-made templates for Fly.io and Railway, and public servers already running in LAX, IAD, NRT, and LHR. Anyone can self-host using the deploy templates in the GitHub org. Client: A new 3D browser-based client — no downloads, no plugins, connects via WebSocket. I built it starting from Andrew Sillers’ html5-netrek (github.com/apsillers/html5-netrek) as a foundation and took it in a new direction with 3D rendering. Site: neonetrek.com covers lore, factions, ship classes, ranks, and an Academy to ease the notoriously steep learning curve. A significant portion of the code and content was developed with Claude as a coding partner, which felt fitting for a project about preserving internet history. GitHub org: https://github.com/neonetrek Play now: https://neonetrek.com
Comments URL: https://news.ycombinator.com/item?id=47282303
Points: 1
# Comments: 0
This Tiny Smartphone Packs a Pocket-Friendly Physical Keyboard
The Best Fantasy Movies to Stream on Prime Video Now
United Can Now Ban Passengers Who Listen to Audio and Video Without Headphones
Mozilla Is Working On a Big Firefox Redesign
5 Signs You’re Aging Better Than You Think, According to Experts
Nintendo Sues U.S. Government for Tariff Refunds
Article URL: https://www.scribd.com/document/1008639172/Nintendo-Sues-U-S-Government-For-Tariff-Refunds
Comments URL: https://news.ycombinator.com/item?id=47281328
Points: 1
# Comments: 0
X Users Find Their Real Names Are Being Googled in Israel
Periodic Labs
Article URL: https://periodic.com/
Comments URL: https://news.ycombinator.com/item?id=47281266
Points: 2
# Comments: 0
Stop Registration Spam with Identity Pre-Verification
Article URL: https://fusionauth.io/blog/identity-pre-verification
Comments URL: https://news.ycombinator.com/item?id=47281262
Points: 1
# Comments: 0
HelloAI: Honest leaderboard of the current top frontier models
Article URL: https://helloai.com/
Comments URL: https://news.ycombinator.com/item?id=47281258
Points: 1
# Comments: 0
